Square Enix Unveils its PAX Prime Lineup
It’s scary to think that PAX Prime 2014 is a mere week away after E3 and Gamescom seemingly ended twenty five minutes ago, but alas it’s true. The massive gaming convention in Seattle will give fans and media members alike the chance to play hundreds of newly released and upcoming titles, ranging from individually developed indies to massive AAA blockbusters. Square Enix, which is very clearly not a single-person unit, has officially announced the games it will be showcasing at PAX Prime next week.
New Video Shows Just How Bouncy Sunset Overdrive’s Bouncies Are
From massive aerial slams to bouncing off of every seemingly bouncy object in the environment using the power of gravity it’s clear that movement is going to be the most important part of Sunset Overdrive other than our good friend Fizzie. Every second of gameplay shows that mastering traversal will be essential if one wants to get everything possible out of Insomniac’s most Insomniac game to date.
Final Fantasy Character Portraits - by Anonymous (/v/)
Though, aren’t Stella and the black haired woman party members in XV?
I think that’s unconfirmed. Stella is the primary antagonist to noctis at the beginning if I remember correctly
Gameplay Trailer Released for Train Simulator 2015
he biggest new feature mentioned in the trailer is the TS Academy. There, you will learn how to control all of the train types. You’ll get licenses and awards after mastering the tasks required to operate a real train.
The Vanishing of Ethan Carter Release Date Revealed
Atmospheric non-combat experiences with a strong narrative focus always feel refreshing, to say nothing of the fact that they can wind up being phenomenal if the narrative is solid. While The Vanishing of Ethan Carter‘s quality is still unclear, if all winds up well it could be this year’s Gone Home. We won’t have to wait very long to get our hands on this story-driven title, as it will be hitting PC and (presumably) PlayStaton 4 on September 25th.
Q:Dark Souls pickup line. "Are you Humanity? Because my life is hollow without you"
Review: Another Perspective
The puzzles do a good job at providing satisfying and intuitive platforming challenges that rarely feel unreasonable. There is a clear and dead easy solution to even the most head scratching of puzzles, and that’s a testament to how nicely assembled the game is from a design standpoint. The main quest is of satisfying length, it took me over an hour to work through it the first time and there’s an additional mode which offers more challenging puzzles.